4Players.de conducted an interview with Diablo 3's Lead Developer, Jay Wilson, at this years Games Convention. They have kindly translated the interview into English on their website, and with Telias' permission here is the article from their website.
During the Games Convention 2008 in Leipzig we’ve got the possibility to talk to Jay Wilson, the Lead Designer of Diablo III. He told us how boss fights could be realised with the new health orb-system and what he thinks about difficulty, challenges, tactics, runes...
4Players: You want to stop the potion spamming with the new health orbs. But how do you want to realise long boss fights?
Jay Wilson: Essentially when we are designing a boss, health recovery is built in the design. We could drop health orbs at some percentages of the creature's overall life and that's what we do with rares and champions, actually. So those guys (a sort of mini-bosses) get a chance to drop health orbs, when you're fighting them. In a bigger boss fight, which is more structured, we could provide some small creatures for health.
We've considered out a fight, where we use the wells like in Diablo 2 that bubble up over times. So you might have multiple of those. Then you have to run over and hit them for health and for a certain amount of time you can't use them and then they come back. So there are a lot of different ways how to do this. And really, the idea is that, when we are a designing a boss, we should figure out how health recovery could be an interesting mechanic for this boss.
Jay then goes on to talk about the other features such as runes, PVP and the random system in more detail which can be seen at 4gamer's site.
Link: http://www.4players.de/4players.php/dispbericht/PC-CDROM/Special/7040/60013/0/Diablo_3.html
The other bit of news comes from a mainly SC2 interview at Total Video Games. The bits of importance to Diablo fans follow.
TVG: There's no plan to even pave the way for a StarCraft RTS on the console by resurrecting StarCraft Ghost for instance?
Pearce: No, we've got our hands full with StarCraft II, Diablo III, and Wrath of the LIch King - Ghost isn't even on the radar.
TVG: A lot of people were rumouring that Diablo III could hit in 2011 or 2012...
Colayco: Personally I hope that it's sooner.
Link: http://www.totalvideogames.com/articles/StarCraft_II_QA_13701.htm
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